Can someone help me rq ;w;
For some reason the texture part of the ramen flap is getting "inverted" in the render, it should be like in the images on the right and left, with the white part inside
Does anyone know how to fix this?
For some reason the texture part of the ramen flap is getting "inverted" in the render, it should be like in the images on the right and left, with the white part inside
Does anyone know how to fix this?
Comments
Try selecting the face and then 'Recalculating the Outside / Inside'.. Just a hunch.