the point where it is no longer possible to talk about a specific interaction or quote something from an exchange with a character that isn't just generic aphorisms pumped out by a robot is the point where I think maybe games aren't art after all
Reposted from
Ian Boudreau
Being able to talk to any NPC indefinitely about anything sounds terrible, I don't understand how anyone imagines that enhancing a game
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Personally, I've thought games have often had too much content, and I don't need the ability to ask every NPC about their favorite dinosaur.