A couple of years ago I put together a pretty massive blog post on how to improve your pixel art, focusing on eight lessons to learn from a pro: @threeohfour.bsky.social.
https://innkeepgame.com/eight-ways-to-improve-your-pixel-art/
Check it out and give us a retweet if you found it helpful! #pixelart #indiegames
https://innkeepgame.com/eight-ways-to-improve-your-pixel-art/
Check it out and give us a retweet if you found it helpful! #pixelart #indiegames
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Also question, do you think making the pixel art + animations takes longer than doing the equivalent in 3d(models + rigs + animations)? I'm assuming yes, but not 100% sure.