Thank you. I don't really model them from scratch (save for the combat version of Demo-chan, so far), but I do use the character creators of other games to do so.
I actually like that you say things and do not give a shit what others think. Over the years I learnt that is a quality that I also should work on, because more often than not I would care too much about how others said I should do my own hobby.
I like the things you make. I happen to like doom, and watch joel, when you released soundless mound is when i first heard of you, but you've continued to make cool stuff and it inspires me
to boil the value of someone i enjoy interacting with down to a single facet is both impossible and incredibly reductive
however i really do appreciate that no matter what comes your way you are always you, unwavering, no compromise. in this fake world real people are worth more than gold.
Comments
We havenβt been mutuals long, so Iβm gonna make an effort to make sure I react to your posts and give thoughts.
Yeah I have seldom experience with 3D modeling but making characters in character creators is where the fun really begins.
And you are a beautiful person in all aspects
I don't really play a lot of doom mods now days, so I'm waiting for the Godot port π (that's totally happening)
But your rants about the DooM source ports engine and their lack of optimisation.
But sometimes those feel like internal developer comments vibes. I normally react like this when reading them:
Your characters are neat but idk much about them!
also you are a fellow doomgirl
however i really do appreciate that no matter what comes your way you are always you, unwavering, no compromise. in this fake world real people are worth more than gold.