Blendering is:
"Okay let's move this vertex."
Gets distracted
"Where was I? Oh yeah let's move this vertex."
Gets distracted
"Where was I? Oh yeah let's move this vertex."
Gets distracted
"Where was I? Oh yeah let's move this vertex."
Gets distracted
"Where was I? Oh yeah let's move this vertex."
"Okay let's move this vertex."
Gets distracted
"Where was I? Oh yeah let's move this vertex."
Gets distracted
"Where was I? Oh yeah let's move this vertex."
Gets distracted
"Where was I? Oh yeah let's move this vertex."
Gets distracted
"Where was I? Oh yeah let's move this vertex."
Comments
"Alright, time to do this simple thing to set me up for sculpting!"
*acts completely differently than I expected*
*Now having to check every setting and go through a full problem solving process*
*4 hours later*
"Yeah, should have done it this fifth way... much easier"
Also moving bones while animating in blender also fits 😂
Something from.the previous distractions has now made it so moving the vertex messes something up and several things need undoing to fix it THEN done again
Gets distracted
(Cube sits there unedited)
"Okay, so what should I stick on after this finishes?"
(Cube sits there unedited)
"Wow, this is tough. I should take a break and do some cleaning."
(Cube sits there unedited)