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alittleredpanda.bsky.social
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53 days ago
Found an old video, where we experimented with Unity particle systems to render a photogrammetry scan in AR. It was a pretty neat effect
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alittleredpanda.bsky.social
•
53 days ago
Here’s a still of it. Basically the photogrammetry point cloud is a list of positions and colours, so we could just apply those to a particle system and play it, with different degrees of density and particle size, making it look like it’s loading
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