Time to explain the joke:
it's meant to represent intelligence (int), strength (str) and agility (agi)
"agi" is not a defined type here, therefore it errors
error on the "str" (string) line is because it's trying to assign an int to a statically typed string variable
In past I had a idea to crate progaming langue that have syntax inspier by rpgs so `int` would become `points` , `funcs` would become `quests`, and so on.
Back then I didn't know that makeing own laungue is hard. And when I found out idea when dead.
Comments
it's meant to represent intelligence (int), strength (str) and agility (agi)
"agi" is not a defined type here, therefore it errors
error on the "str" (string) line is because it's trying to assign an int to a statically typed string variable
No Godot weirdness here :)
(at least not in this case. π)
Back then I didn't know that makeing own laungue is hard. And when I found out idea when dead.