I wrote a small article for @hantani.bsky.social's journal, After Journey's End! It's about how we used an interactive map during Atuel's pre-production to plan out the game and develop the audio and sound design.
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melos han-tani
I'm happy to announce that Volume 3 of After Journey's End, a journal by independent designers writing about their work, is now out!! substack.com/home/post/p-...
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