15/
To a certain extent, the game feels derivative of itself. It's so anxious to present itself as a BioWare game and as a Dragon Age game that it almost becomes a parody of itself. There are some storylines that do not indulge in the same way as Taash's storyline does
To a certain extent, the game feels derivative of itself. It's so anxious to present itself as a BioWare game and as a Dragon Age game that it almost becomes a parody of itself. There are some storylines that do not indulge in the same way as Taash's storyline does
Comments
There was no Legion v Tali or Miranda v Jack in terms of critical differences, to the point in DAV the final mission feels flat imo and has a blatant canonical choice in the end.
(and to be fair, there are only some _parts_ of that story that pats me on the head), such as Lucanis, Emmrich (which is a masterfully human storyline) and Neve. But there's a feeling to this game that does not appear in the other games. An anxiousness to be BioWare that hasn't been there before
The anxiousness expresses itself in part through the obvious attempts the game makes to make me have feels, but something that felt natural and unforced in previous games feels tacked on and almost demanding in this game.
More later. Another break.
As an example - I never saw Ander's betrayal in Dragon Age II coming. It was a complete surprise that he would go to such lengths, but I did see a lot of the events that would happen in Veilguard posted on HUGE signs along the way, and I can't even blame being part of development for that -
some of them I didn't know about, since I left in the middle of everything.
The emphasis on team work "you have to make sure your team works as a team Rook!" The kind of in your face almost bullying to make sure the player really, really understands that some decisions are Very Final that bops
I couldn't agree more with you.
Dragon Age has been my favorite series since Origins. I love the series for the depth, story, & narrative.
I preordered the game, beat if, and ended up feeling the same.
To keep it short, I said to my husband, "it's a Dragon Age game, but it's not Dragon Age."
It's a great game, but, as I said to my husband, "it feels like a fanfic." It sounds harsh, but but it drops the ball on what the player expects from a Dragon Age game.
DAV lacks a vital part that DA has: Strong narrative, stroy, and not much hand holding.
you over the head and - to be frank - takes you out of the immersion in the game. If I am honest, it feels very much like a pastiche of a BioWare game rather than a BioWare game.
Then there are the ambitions to be something else entirely that shine through here and there that makes the game feel even more derivative of itself and of other games that it doesn't quite live up to.