#Roguelike work continues! Made the forests bigger (more spaced out), and made the path auto-tile/terrain (note the rounded corners!). Slow but steady progress.
Here are a few maps for your perusal.
#IndieDev #SoloDev #GameDev #GodotEngine #WIP
Here are a few maps for your perusal.
#IndieDev #SoloDev #GameDev #GodotEngine #WIP
Comments
- Pick a few randomly-distributed points
- Make each point into a tiny clearing
- Connect them all in a path