working on movement animation stuff... implementing it like overgrowth does. i've got the basics down, mainly need to add:
- the interpolation (duh)
- IK on feet for slopes (not worrying about hands for now...)
- experiment with bounce, squish for run
- all the other keyframes i need...
#godot
- the interpolation (duh)
- IK on feet for slopes (not worrying about hands for now...)
- experiment with bounce, squish for run
- all the other keyframes i need...
#godot
Comments