Number of possible characters is a wild metric because so many of the combinations are bad but they are technically possible.
For example, in Mirrorstone we currently have:
- 2 body types
- 3 skin tones
- 5 hair colours
- 5 hair styles
- 5 beard styles
2x3x5x5x5 = 750 possible characters.
For example, in Mirrorstone we currently have:
- 2 body types
- 3 skin tones
- 5 hair colours
- 5 hair styles
- 5 beard styles
2x3x5x5x5 = 750 possible characters.
Comments
I'm bored on a train and I'm thinking about if "possible character combinations" is a metric I can talk about without breaking the promise of Mirrorstone being a "Modestly Multiplayer Online RPG"