Last weekend, Indie Jam celebrated its third year with 3,500 attendees, 45+ games on showcase, the first IGDA Mentor Cafe in Asia, and had record-breaking participation across the region. (1/7)
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I’ve spent the past week thanking people, but a few special shout-outs are in order: @antioedipus3000.bsky.social for being the woman behind Asia’s first @igda.org Mentor Cafe and bringing it to Indie Jam (3/7)
@styra101.bsky.social who coordinated After Jam with
@thechamdrinkers.bsky.social and the Student Game Jam for the past two years, and for always being a pillar to lean on. (4/7)
And my team at @themagicrainmy.bsky.social who still believes in empowering passion and making a difference even as the world becomes increasingly bleak (5/7)
As Indie Jam grows bigger, I find myself lingering on the smaller moments. The students who made their industry debuts; the developers who watched their creations put a smile on people’s faces; and everyone who came away from the weekend feeling more inspired and connected. (6/7)
An event is nothing but the sum of many parts, and I’m honoured that I get to puzzle-piece together such a passionate, creative bunch of folks. Here’s to the next one. (7/7)
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The entire thing has been an incredible personal milestone, and a reminder of the work we have left to do. (2/7)
@thechamdrinkers.bsky.social and the Student Game Jam for the past two years, and for always being a pillar to lean on. (4/7)