Judging the value/success of a TTRPG based on how well it will sell or even "dethrone" an existing TTRPG in the same genre is boring. It is, in fact, basic.
Judging it based on what you find fun about it, and what interesting things the creator(s) try to accomplish with it...now I'm listening.
Judging it based on what you find fun about it, and what interesting things the creator(s) try to accomplish with it...now I'm listening.
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