So is it basically like Champions/Hero Games wherein you have to be super specific and a fuck load of stat categories, unlike most games after around 1991?
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My ass grew up playing World Of Darkness because I preferred that it was way less of a crunch than D&D 2e. Just not fond of the crunchy stuff. Mutants & Masterminds and D20 Modern/D&D 3e are about my limit in that regard. But stuff like Champions, GURPS, and Palladium is just too much for me.
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it makes *sense*, like it works and the game itself once you sorta get into the swing of it, but boy is it...weighty to put it lightly lol