Castlevania: Symphony of the Night (1997)
Gorgeous style, phenomenal soundtrack, and feels amazing to move around in, just like Rondo of Blood. However, I was a little disappointed in Alucard's kit, the difficulty, and the padding. The game's still great though, unsurprisingly.
High clouds.
Gorgeous style, phenomenal soundtrack, and feels amazing to move around in, just like Rondo of Blood. However, I was a little disappointed in Alucard's kit, the difficulty, and the padding. The game's still great though, unsurprisingly.
High clouds.
Comments
God tier Metroidvania. The areas flow together perfectly, the difficulty is balanced, the upgrades are fun, the story is surprisingly interesting, the bosses are good, and it's just so fun to move around in.
Peaky peak of peak.
For a 10 chapter romp based on a game that I have no clue how you would adapt this was a lot of fun. It's very silly, the characters are likeable, art's good, I honestly just wish it was longer.
Clouds.
No sphere mode is a shame but for the main game this is an improvement over Special. This has my favorite boards and ventures from what I've played, but no vacant limits still sucks.
Gonna say clouds I guess but I do love it!
This might be my favorite Crash game I've played! I'm not a huge racing game head but this is definitely one of my favorites. The mechanics are simple to learn but very hard to reach the fullest potential of, and the track design is solid too!
Peak!
Lovely show. Hilarious, charming, great cast, gorgeous, and still feels homey despite how crazy it can get. :)
Peak.
The series has improved a lot, that's made obvious here, but the vision was still clearly there from the first game. The mechanics are still so solid that I was still having fun in matches in its most primitive form.
High rolling/low plateau.