Oasis was one of the Halo Infinite Season 3 maps that I got to light! This one is really close to besting Scarr for the title of "My Favorite Map I Did Lighting For". And Oasis was DEFINITELY the most difficult from an optimization standpoint. (1/2)
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Wish you all had been able to work on more stuff for Halo like this!!
Hope EA is working out for you!! Still trying to find my way into the industry, but entry level stuff has been sparse, haha.
I flew through for hours just admiring the consistency between the outdoor, indoor and cavernous environments.
Not a shadow nor light is out of place
This feels warm enough to take a walk through. So convincing and radiant!