So I've been thinking about what genre of Post™️ I should do, and decided I'd like to do a retrospective/breakdown of my experience doing level design for Void Sols this past year! Void Sols is a top down minimalist soulslike, so a lot of this will focus on encounter design and exploration.
Comments
https://www.youtube.com/watch?v=2EMuX2dehV4
1. The Mountains.
2. The Cultist Compound
3. The Mines
4. The Factory/Swamp
5. The Apex
(Kartik made the Prison, the Forest, and the Supermax prison, though we assisted each other back and forth)
https://bsky.app/profile/nshooter.bsky.social/post/3lbpuiavlzc2a