Es trágico a nivel de los trabajadores y también a nivel del juego, porque podrían haber hecho algo tremendo con el embrión que quedó de haber tenido una dirección clara
Reposted from Jason Schreier
Dragon Age: The Veilguard was undeniably divisive, but to many who worked on it, it was a miraculous accomplishment to even ship a complete game after EA forced live-service into it, then reversed course. Now, their reward for the long hours and hard work is layoffs and transfers.

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