I'd make a design doc and grab an engine and smash them together like dolls kissing
That's how it works right?
That's how it works right?
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But ironically the variety of work I've done in modding (modeling/texturing/systems/code/audio/writing) far exceeds what I do in my professional capacity.
I don't have a job in the industry, but I'm sure if I did, I wouldn't be touching half of that stuff - I'd leave it to the professionals in those fields.
i'm assuming quite a bit, since i've seen you talk about making a prototype for the clockwork mansion. or did you have a flexible enough drag-and-drop tool that didn't require you to have any programming knowledge?
I did program by hand for my Skyrim mods. I got a public library working in there. π
Though I'm confident that I could relearn it or a new programming language if I had the time and reason.
Easy π
10 PRINT "My Game"
20 PRINT "STUFF GOES HERE"
30 PRINT "WINNER"
... :D
To be frank, I am very curious about how other teams work. I think having more exchanges would benefit to all.
PS: I really think adding more plushes and dolls would be a nice add though.