Studios will build AIs that represent the vision of games they want to present. They will build AIs with signature creative styles (art and music, writing, mood, etc) and gameplay loops. They will build AI to create games that are a specific type of *experience*.
And that’s where the creatives
And that’s where the creatives
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I can even see
Devs will tweak the models continuously, tightening gameplay loops and helping balance gameplay. Signature artists and musicians will produce more and more of their craft to help the AI dial in their style and make it
Basically, truly rockstar creatives will thrive in this system. Studios will compete to produce AIs that
But, like buggy whip makers when cars took over, there *will* be some “casualties”. “Assembly line” creatives will most likely have to retrain or find work in an industry that needs that type of work. Essentially, many “grunt level”
Now, there will almost always be a market for indie game devs and studios. Studios that do things in the more traditional style. The most talented of the “assembly line” creatives and new, upcoming rockstar creatives will find a place that those studios.
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