Trying to do a cooperative, limited communication, set collection game, and I keep going down dead ends.
Current thoughts:
- some contracts on the table
- players have cards to fulfil the contracts
- players need to make sure they aren’t going for the same contracts or those contracts are lost
🎲✂️
Current thoughts:
- some contracts on the table
- players have cards to fulfil the contracts
- players need to make sure they aren’t going for the same contracts or those contracts are lost
🎲✂️
Comments
So, drafting from a limited face up pool in turns as the primary form of communication maybe? 🤔
Does it need to be in rounds? When do players pick up the contracts? That but definitely doesn’t work yet.
Trying to make it as simple as possible for a quick game.
Hmmmm.
🎲✂️
Each card can only apply to a limited, known set of contracts.