>no more person/thing of the day.
so this is probably a bad thing from a growth perspective since person/thing of the day creates a shared zeitgeist and is the main enabler of different networks interacting with one another and thereby organically growing
Reposted from tachikoma
it's a digital firebreak to prevent wildfires from spreading across the whole network. no more person/thing of the day. unless the person/thing happens outside the network, like a natural disaster.

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