Made a Godot utility that lets you move nodes in unision without parenting! Great for aligning things using different pivots, or moving subgroups of collision shapes. You can get it here 👇 on GitHub (read README, I won't be giving support)
https://github.com/CozyCubeGames/godot-transform-clusters
#GodotEngine #gamedev
https://github.com/CozyCubeGames/godot-transform-clusters
#GodotEngine #gamedev
Comments
It works for animation ?
BlueSky by default sets that as a muted word, so it doesn't spam people. But you can search for it. So in that sense it operates as a bookmark lol.