I just finished writing a script for a new tutorial on GPU instancing and Godot MultiMesh using my voxel terrain as an example.
Just for fun, I then decided to experiment with the World Environment node.
It's incredible how much you can do with this!
(But I have to read more to use it properly😅)
Just for fun, I then decided to experiment with the World Environment node.
It's incredible how much you can do with this!
(But I have to read more to use it properly😅)
Comments