I did it, I did it.
I created a cube mesh again.
And I only needed to redraw the axis three times to get all the vertices correct🤣🤣🤣
This is only the 98472th I do this after all😅
#madewithgodot #godotengine #voxel #voxels #godot
I created a cube mesh again.
And I only needed to redraw the axis three times to get all the vertices correct🤣🤣🤣
This is only the 98472th I do this after all😅
#madewithgodot #godotengine #voxel #voxels #godot
Comments
I'm just used to drawing triangles counter-clockwise.
So when that didn't work, I wondered if I had mixed up the coordinate system.
Only after drawing the whole terrain did I go back and finally found where it was stated, that Godot uses clockwise winding order.