Want the XR community's thoughts on this: the way I see it, it would only be good for Meta to support XR development in Godot. I don't see a way in which they wouldn't benefit from this.
And while they're at it, maybe they should replace Horizon World's editor. It's very unwieldy.
And while they're at it, maybe they should replace Horizon World's editor. It's very unwieldy.
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