This week, we finished pre-production for our next game (to be announced soon!), which means we are on the next step.
Once again we are following Tim Cain's recommended process of prototype-> beautiful corner -> vertical slice.
How much of the game do you include in your prototypes?
#indiedev
Once again we are following Tim Cain's recommended process of prototype-> beautiful corner -> vertical slice.
How much of the game do you include in your prototypes?
#indiedev
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