I would argue that's not actually "fun" per se, though is a rewarding thing you get from some games. That kind of progression is more 'satisfaction' though, or 'fulfilment'.
Not to get into a semantic argument, but I think you see where I'm going.
Not to get into a semantic argument, but I think you see where I'm going.
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I appreciate your insights and for spurring the conversation! The theory of fun is always a fun topic :)