Like, should they be literally written into the book or just be voluntarily applied by groups?
I think it should be the former, because I worry about tables that don't know about these best-practices running full-steam ahead into some very traumatizing narrative territory
I think it should be the former, because I worry about tables that don't know about these best-practices running full-steam ahead into some very traumatizing narrative territory
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Turns out communication is really important!
It super is!
I also make sure to let my players know that the list of dos, don'ts, and maybes isn't set in stone, and they can change them at any time
I'm working on a safty system in my game that gives people different levels of what themes they can roughly expect to be included in a game, in addition to walls and veils for more specific phobias and discomforts.
Tools like this, to me, are very important for any kind of horror game
Could you link it to me? I'd love to read it