#TTRPGTHOUGHTS
People talk about “World-building” in #TTRPGs as if it’s clever or essential.
It isn’t.
Anyone can sketch out a map and write how a race of dragon centaurs fought eleven-lizard people. Their mixed blood on the battlefield gave rise to myriad species.
What it is is:
1/5
People talk about “World-building” in #TTRPGs as if it’s clever or essential.
It isn’t.
Anyone can sketch out a map and write how a race of dragon centaurs fought eleven-lizard people. Their mixed blood on the battlefield gave rise to myriad species.
What it is is:
1/5
Comments
As a GM who might buy stuff my sincere request is... don't give me more small print cruft to read.
2. Impositional. Having written their magnum opus, Referees want to show it off to players through needless, excessive exposition or railroading them through the “important” bits.
2/5
4. Limiting to both creation of characters and future adventures.
All you need is a starting location, some idea of how it fits into a larger structure and what character options you are going to allow.
3/5
AND, if you happen to pick up a great pre-written adventure, you can easily slot it into your campaign.
Can I use Star Trek TOS as an example or is everyone too young for that now?
A ship. Part of a fleet.
4/5
EVERYTHING else was added later.
Can anyone defend world-building? Come on you Glorantha and Tékumel fans!
5/5
Some people don't. Some people do prefer to experience or engage with the weirdness of another world or impossibilities of things that our world simply can't.
Some people like Discworld(as an example)
2) Some do, some don't.
3) How can it be used if not read? that some people ignore the lore is not to say the lore can't be used; it says that those people don't want to use it.
4) Because "Creative Limitation" isn't a thing?
Same with me the setting of Lord of the Rings.
If people like deep diving into setting creation the only justification is it's fun.
I'll offer my short campaign of 13th Age Glorantha as an example of how, even in the big G, most of the worldbuilding can be left up to the preferences of the table!
like say, you have a story set in a city, so you make a map of that city & it influences events
another example might be, describing to an actor, a character's entire backstory. even if only a drop of that story makes it into the final product, it effects the actor's performance