Ok #RetroComputing people. I've got a small amount of #BBCMicro 6502 code written this week.
A draw loop to prove a neat technique I've been working on, and then I guess I'll be on the demo scene. I wrote my own #Emulator for the project and am on the brink of adding debugging tools. Wish me luck!
A draw loop to prove a neat technique I've been working on, and then I guess I'll be on the demo scene. I wrote my own #Emulator for the project and am on the brink of adding debugging tools. Wish me luck!
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I had to add Tube/Coprocessor support to my Emulator to test this.
But now I'm almost sure I can draw a triangle on the #BBCMicro, not three straight lines, but a filled triangle. Several actually. Dozens, if my back-of-envelope code is correct.
This weird blocky thing is sufficient proof of concept.
A mode 1 screen at &3000 at 2mhz, similar enough to the target platform.
Need to think about this.