While modifying the perspective box, I found 2 main issues with it ^^
- It's pretty glitchy because of how the resizing is managed
- The weight-based limit for the duplicates is not a good idea in this case xD
#indiegamedev #godotengine #solodev
- It's pretty glitchy because of how the resizing is managed
- The weight-based limit for the duplicates is not a good idea in this case xD
#indiegamedev #godotengine #solodev
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