No visual again ^^
For the past 3 days I've experimented with porting Sizebound code from c# to c++ using gdextension, and in 3 days, a bit more than 1/3 of the game code is working
The main reason being the modding part but I'll see after experimenting more with it ^^
#indiegamedev #solodev
For the past 3 days I've experimented with porting Sizebound code from c# to c++ using gdextension, and in 3 days, a bit more than 1/3 of the game code is working
The main reason being the modding part but I'll see after experimenting more with it ^^
#indiegamedev #solodev
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