My latest project is a deck builder civilization game. Yes, there might be a few already... question is if I can make it different and interesting enough?
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The core of the game is to manage your hand, all cards you buy end up on your hand, you don't automatically get to draw new cards and the cards themselves doesn't have a cost. Instead the action to get the card costs differently. Does it work? well, early play tests have shown great promise :-)
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