Funny how that works, eh.
I just put stuff away on the shelf - then later pull it apart for scrap, restart it, merge it with something similar, whatever.
Usually I just get to the point I either have to fix something tough or have to figure out way more complex features for it to work as a game.
I just put stuff away on the shelf - then later pull it apart for scrap, restart it, merge it with something similar, whatever.
Usually I just get to the point I either have to fix something tough or have to figure out way more complex features for it to work as a game.
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(Just a world map system was enough to scare me off tbh.)