The year is 1996 and you're given $500k to promote the "boring" cereal Chex. What do you do?
Apparently the right answer was: license the DOOM engine and make a fps to give away inside of Chex cereal boxes.
#gamedev #doom #chexquest
Apparently the right answer was: license the DOOM engine and make a fps to give away inside of Chex cereal boxes.
#gamedev #doom #chexquest
Comments
But to have this project be ok'd in the shape it came out... is crazy. That's like if someone the dark souls engine to make a Capitan crunch game.