Normal Maps are magic.
These ceiling beams aren't actually full 3D models. Rather, they are models projected onto a flat texture, giving the ILLUSION that they're 3D. This is something I should've been using since the beginning.
#godot #gamedev
These ceiling beams aren't actually full 3D models. Rather, they are models projected onto a flat texture, giving the ILLUSION that they're 3D. This is something I should've been using since the beginning.
#godot #gamedev
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