The Hundred Line is like Dueling Banjos of two of the most distinct guys in Japanese game dev. Never have two tones been so aggressively present in a work.
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i want to play it very badly but i feel like i need to go back and play all the Zero Escape/Danganronpa games first so i can fully appreciate this flavor
Uchikoshi's writing made so much sense to me when I learned from a 999 Q&A that he started by plotting out that entire game and the routes through it in a spreadsheet. THEN he designed characters that would best fit that plot.
Dude architects his games like he's a civil engineer.
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Dude architects his games like he's a civil engineer.