I find it heartwrenching that so many indie TTRPG makers assume their games won't get played—which then turns into a self-fulfilled prophecy as they invest less time and effort on said games. The fault is not on players; we lived in a progressively atomised society where time together is...
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Do not private yourself from that. If you are gonna be part of this artform, do it right, and do right by yourself.
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