Pyrexic- When an entity is damaged with this weapon, it gains the Fevered status.
Fevered- At the end of the effected entity’s turn, for every 2 HEAT it has it gains an additional Strain. This effect ends when their HEAT reaches zero.
Those are the neat ones, at least. I'm putting more BIO in the MECH, so the weird gross weapons are coming out (:
I should get back to it rather than typing here, but thank you for reading all this and hanging around. I want to - rather - need to deliver. This thing has to be completed.
Hoping to have this to you sooner rather than later, but Life is so wacky for me that I can't promise anything. Working on an itch page as well, nothing substantial yet tho. Thanks again!
Comments
Pyrexic- When an entity is damaged with this weapon, it gains the Fevered status.
Fevered- At the end of the effected entity’s turn, for every 2 HEAT it has it gains an additional Strain. This effect ends when their HEAT reaches zero.
I should get back to it rather than typing here, but thank you for reading all this and hanging around. I want to - rather - need to deliver. This thing has to be completed.
#BIOMECH #BIOMECHTTRPG #TTRPGdev #indiedev #gamedev #mecha #bodyhorror #ttrpg