Maybe someday! Fow now, I'd like to stay solo for this project I'm currently working on. (Plus lots a lot going on in my personal life.) Stay tuned for game dev updates though!
Currently developing a short and sweet pixel, action platformer, about a guy named Juan. In the vein of a "baby's first metroidvania". I'll be debuting some gameplay and screenshots later. Watch this space!
- A Dream written down with a Date becomes a Goal.
- A Goal broken down into steps becomes a Plan.
- A Plan backed by Action makes your Dreams come True.
For sure! I recently showed off my pre-release demo to close IRL friends and family. Polishing it with their feedback before I officially debut it to "the world" on Steam lol
That's why I chose "decent" as my word lol. Yes, my first ever game 10 years ago-- no, 11 years ago now! Wow, 2014. Time flies. Anyways-- it was a "decent" flappy bird clone that taught me a lot.
But 11 years later, I'd not call that decent for myself if i had released it on Steam.
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- A Goal broken down into steps becomes a Plan.
- A Plan backed by Action makes your Dreams come True.
Set a Date and get started.
It definitely brings some action to the game development process.
And as a fellow developer with a couple simple games on Steam I can say what this definition can morph and grow during your path.
Like... Is Flappy Bird a decent one?
But 11 years later, I'd not call that decent for myself if i had released it on Steam.