I think this comes down to a lack of animators in the industry with experience in how cars really behave.
I think it's actually really challenging to make vehicle movement look realistic and believable, with how many forces there are at play when a car is pushed to it's limits in scenes.
I think it's actually really challenging to make vehicle movement look realistic and believable, with how many forces there are at play when a car is pushed to it's limits in scenes.
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olaes
I've played around with beam's replay and camera system and i could 100% see it used as a way to set up stunts to frame and reference.
https://youtu.be/LTOJZiDv1Uk?si=O0ZSDdpabWNN5uhi
Its from a feature length and its Hayao Miyazaki so kinda overkill from me x3