Flipping very consciously to not pigeonholing our output as indie (and finding partners who help with that positioning) has opened up completely new audiences to us.
Also: playtesting at Disneyworld with parents / lapsed gamers. That opened my eyes to some stuff, lol
Also: playtesting at Disneyworld with parents / lapsed gamers. That opened my eyes to some stuff, lol
Reposted from
Casey Explosion
I don't think it gets talked about quite enough, but there's a lot of gamers who are actively hostile to indie games, who'll say it's all artsy-fartsy "pixelshit indieslop" and won't even entertain the idea that they might be good games, and they're quite unshakable in this mindset.
Comments
The same as a deadpan one.
Interesting to note: the games industry has no moderators, unlike Twitch. Which is an unfortunate joke.