as the games industry labor movement grows, expect the first line of reactionary response to be indie business owners complaining about how they're smol beans who can't afford to run a business if they have to recognize their employees' rights and allow them to have decent conditions
Reposted from
Jaime Cross
Also in case you think this is solely big companies trying to pull this shit off: lol and lmao, no it fucking isn't.
www.videogameschronicle.com/news/angry-v...
www.videogameschronicle.com/news/angry-v...
Comments
1) recognize the union
2) sign a CA that guarantees them a big payout on layoffs
3) sell your company to a major conglomerate for a buck
4) now your employees' jobs are safe and you can learn humility, everyone wins
https://gameworkerscoalition.org/
No, selling a company is not a quick hack for free money… If your business is already failing, nobody will want to acquire it. You need some kind of value proposition, some sort of future potential.