Here's a thread I'm gonna tack on here, I go into a lot more detail about the industry and why it's happening, but suffice to say it's bad decisions made by executives coming home to roost, and them taking it out on the studios.
It will come back, same with Hollywood.
I've seen it happen when I look at the history of certain industries. There is consolidation, then an attempt at a "formulaic approach" that kills innovation. Eventually it stagnates, and outsiders appear to fill the new gaps.
Do I think it's awful that people are losing their jobs due to such poor decision making from the higher ups? Of course, and I wish the best for everyone below them, and hope for the worst for the people that put them in this position.
Am I also hoping this leads to a videogame Renaissance, where indie developers and smaller studios are all that is left in the videogame space, leading to a far more diverse gaming space that's scope is shrunk significantly in comparison to the current AAA market?
Kinda.
Again, an optimistic view here, don't need the snark, I know I sound stupid. 😅
but the hope would be that without a hostile competitive market run by some of the worst of humanity, that devs would be able to sell more smaller simple products and turn a profit, as most of the money wouldn't be
to be clear, i commented with no intent on being snarky- tone, internet, etc., but i apologize if it came off that way
i understand your view and even agree to an extent, but until the larger problem of late-stage capitalism is solved, i think change will be very difficult.
Being dumped into squeezing out every penny possible from every project, and kicking it to the curb the moment that "number go down". Games are a cornerstone of humanity's interaction over the years, so people will still want to play games, even after the big budget games collapse in on themselves.
Though, that's an optimistic view, and it does not change the fact that it's fucked up how things are handled currently. Change needs to happen in one way or another.
My undergrad major was Game Design and Development. Right out of college I didn't go into the games industry because I saw how terribly exploited workers were. Imagine how many incredible games will never be made because of stories like mine.
I will still argue that the industry won't fully die. But it is sick and unless something changes we're headed for a big crash where most people bail but indie devs and small studios. The billionaires will lose big because of their mismanagement.
They'll move their assets to another industry, no biggie. The only people suffering any issue will be customers and of course workers of said industry, as usual.
Comments
Directing everyone to freemium games?
*looks around*
Oh.
https://bsky.app/profile/did:plc:lb5dnroqbk4ikw4zmgdd77dd/post/3lj3hqfttvc2u
Honestly the first part of the game industry I'd like to see dead is that one...that's not gaming that's commercialized addiction.
The only way to fight that is to unionize.
bit weird, but sure, let's.
I've seen it happen when I look at the history of certain industries. There is consolidation, then an attempt at a "formulaic approach" that kills innovation. Eventually it stagnates, and outsiders appear to fill the new gaps.
Buuuuut...
Kinda.
Let's not pretend this shit is working now.
In AAA studios, that is.
The indie scene is FASCINATING.
but the hope would be that without a hostile competitive market run by some of the worst of humanity, that devs would be able to sell more smaller simple products and turn a profit, as most of the money wouldn't be
i understand your view and even agree to an extent, but until the larger problem of late-stage capitalism is solved, i think change will be very difficult.
or, y’know, UBI!