Folks were intending to joke a bit with how much Inafune was botching the game, but it seems he REALLY was setting it up to fail until he was pressured to leave.
Reposted from AUTOMATON WEST
Fantasy Life i: The Girl Who Steals Time owes its success to critical game design changes made only 1 year before launch, Level-5 CEO says

Hino's team implemented an open-world map in only 2 months
automaton-media.com/en/news/fant...

Comments