STCR and STAR will be powerful combat classes, obviously, except the STCR loses temporal stability faster and the STAR takes her sweet time to lose it. STCR is good at melee, STAR is good at ranged, they both have longer melee reach.
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ARAR and MNHR can stay a very long time in the mines without losing stability. The ARAR is an efficient blacksmith and can retrieve voxels from splitting just like with clay, if you mess something up. MNHR gets more out of ore and has a short-range ore scanner, she also spawns with heavy armor.
ADLR is a good negotiator and can speak with merchants to get more out of selling and buying items, but only once per merchant & per restock cycle.
LSTR is a good scout and can reveal the location of an underground ruin during expeditions, she can also craft survey charges (recipe TBD.)
FKLR can change the weather in the area even without admin perms, she can keep hostile creatures at bay in exchange of temporal stability, if it reaches zero all Hell will literally break loose.
Those are my ideas so far.
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LSTR is a good scout and can reveal the location of an underground ruin during expeditions, she can also craft survey charges (recipe TBD.)
Those are my ideas so far.