A disappointing statistic:
Linux and macOS combined account for less than 3% of copies sold. Even with Steam Deck support (though without Valve’s official approval, since they never reviewed the game), the numbers remain low. It’s unfortunate, but just not worth the effort.
#gamedev #IndieGameDev
Linux and macOS combined account for less than 3% of copies sold. Even with Steam Deck support (though without Valve’s official approval, since they never reviewed the game), the numbers remain low. It’s unfortunate, but just not worth the effort.
#gamedev #IndieGameDev
Reposted from
Gaëtan Dezeiraud - Making Sea of Dreams Survivors
Indie developers, if you're curious, here are the sales percentages per platform for the game Sea of Dreams, which was released two years ago!
#indiedev #gamedev
#indiedev #gamedev
Comments
Those graphs also don't show the App Store which is where most of the installed user base of MacOS gets their software.