Implementing the game should be straightforward. The challenge will be inventing lots of interesting locations to search for artifacts and creating them in Blender.
My very first attempt at a scifi star station corridor. No where near good enough for a real game, but gives me hope that I might get there *eventually*.
Having my usual Blender experience. I need to try things over and over again until I find a workflow that reliably exports something to Horizon Worlds. 3D models can break in an infinite number of ways. 🤪
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